Each risk factor's worst case is given a point value, set relative to one fixed reference factor. A first expert has already done this. Your independent assessment lets the two be compared, and a combined baseline built from both. Work from your own judgment — the first assessor's answers are not in this tool. A few crew factors show an early design pencil as a starting point; override it freely.
The reference is fixed for both assessors: a maxed-out drop day — eight hours flown, around 16 sorties, a twelve-and-a-half-hour-plus duty day, most of it spent in the aircraft — is worth 7.5 points. It is the unit, not a judgment. Part 1 paints the full picture.
The stick keeps its own day curve below. Sortie count varies with turnaround distance; a maxed day on a close fire may run 14–16 sorties. The curve's intermediate points are still yours to set — only the ceiling (the last row) is fixed, and it mirrors the 7.5 above.
| Turning point | Drop sorties flown | Points added |
|---|
Set each factor's worst case relative to the reference. Rank order and suggested point values follow from the slider positions.
Sliders are independent; the total is not budgeted. The stick row is pinned at the top for reference and is fixed. Rows keep their positions as you work. Each row is one factor: slide its worst case to where it sits against the reference line, and the badge shows the resulting order.
Confirm each value and record the reason.
| Factor | Rank | Max points | vs. stick | Why (your words) |
|---|
Nothing on this page changes the reference. The stick row below is shown for orientation only and cannot be moved.
Set each factor's worst case relative to the reference. Rank order and suggested point values follow from the slider positions.
Sliders are independent; the total is not budgeted. The stick row is pinned at the top for reference and is fixed. Rows keep their positions as you work. Each row is one factor: slide its worst case to where it sits against the reference line, and the badge shows the resulting order.
Confirm each value and record the reason. Continuous factors also carry a small curve and, for airport wind, a gust-spread addition — these live on the cards; the slider sets only the worst-case ceiling.
| Factor | Rank | Max points | vs. stick | Why (your words) |
|---|
Nothing on this page changes the reference. The stick row below is shown for orientation only and cannot be moved.
Set each factor's worst case relative to the reference. Rank order and suggested point values follow from the slider positions.
Sliders are independent; the total is not budgeted. The stick row is pinned at the top for reference and is fixed. Rows keep their positions as you work. Each row is one factor: slide its worst case to where it sits against the reference line, and the badge shows the resulting order.
One bad weather day — a dry cold front over a mountain fire — brings all four of these at once: strong winds, lee-side turbulence, fire-generated weather, and a thunderstorm. The table adds up your four sliders so you can judge what that whole day is worth in total, not factor by factor.
| Factor | Level on this day | Points |
|---|
Confirm each value and record the reason. Continuous factors also carry a small curve; some carry an extra input. These live on the cards; the slider sets only the worst-case ceiling.
| Factor | Rank | Max points | vs. stick | Why (your words) |
|---|
Three seats can carry a crew-factor score, depending on the aircraft: the captain, the first officer, and — on types that carry one — the flight engineer. A weight is set for each seat, and it applies only on aircraft where that seat exists; the point values themselves stay the same across every aircraft type. In your own words, describe what each seat is responsible for on a drop — this is the comprehension check before the weighting.
Take a crew problem of a given size — a pilot who is fatigued, rusty, or new to the mission, at some level. The captain's seat carries the full weight of that problem and is pinned as the reference. Slide the first officer and the flight engineer to show how hard the same problem bites in their seat, relative to the captain.
Sliders are independent. The captain row is pinned at the reference mark; slide the other seats left of it if the same problem bites less there, right if it bites harder. The readout is the seat's weight relative to the captain.
One weight per seat is the default. If a particular kind of problem bites differently by seat than the single weight above — say a tired flight engineer weighs differently than a rusty one relative to the captain — set that factor's own seat weights here. Any factor left untouched inherits the single weight from the board above.
| Crew factor (scored per pilot) | Captain | First officer | Flight engineer |
|---|
Confirm the seat weights the board suggested. Reasons are optional and recorded verbatim if you give them.
Three crew-days, worked through with the weights above, shown back for a confirm or a flag. These validate the weights; they do not set them. If a number looks wrong, flag it and the weight gets revisited — the scenario is never solved backward for a value.
| Seat | Weight (vs. captain) | Per-factor overrides | Why (your words) |
|---|
A summary of every factor across the three parts. Check it reads the way you intend, then download the single answers file and send it back. You can go back to any part to change a value; the download always reflects the latest.
| Factor | Part | Worst-case points | vs. reference |
|---|